Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 89 days ago
11 / 6 / 16
K / D / A
65.9%
Kill participation
980.9
Damage / min
16,845g
571.3 gold / min
22
12 placed · 0 cleared
227
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuardian#그리든
Corki · Top
4 / 9 / 4
42.1% KP
26,303
28.7% share
12,630g
255 CS · 8.6/m
MangoFish#6666
Wukong · Jungle
5 / 10 / 1
31.6% KP
12,919
14.1% share
11,858g
198 CS · 6.7/m
抖音丶77nic#岁岁平安
Neeko · Mid
7 / 6 / 3
52.6% KP
27,974
30.5% share
14,731g
255 CS · 8.6/m
dydwns7667#7667
Syndra · ADC
3 / 10 / 6
47.4% KP
19,691
21.5% share
11,789g
235 CS · 8/m
T1 Midir#KR06
Rakan · Support
0 / 6 / 12
63.2% KP
4,765
5.2% share
7,917g
36 CS · 1.2/m
Red side
Victory송플랭크#CTID
Gangplank · Top
4 / 4 / 13
41.5% KP
21,645
20.7% share
13,908g
212 CS · 7.2/m
이직로그#0904
Lee Sin · Jungle
14 / 2 / 14
68.3% KP
28,540
27.3% share
16,579g
225 CS · 7.6/m
제리 부하#2006
Ambessa · Mid
7 / 4 / 10
41.5% KP
15,795
15.1% share
12,649g
223 CS · 7.6/m
KRX Willer#KRX
Viktor · ADC
11 / 6 / 16
65.9% KP
28,919
27.7% share
16,845g
227 CS · 7.7/m
ahjhj d0 ngok#MVK
Pyke · Support
5 / 3 / 9
34.1% KP
9,476
9.1% share
9,420g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
