Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 88 days ago
10 / 5 / 21
K / D / A
72.1%
Kill participation
990.7
Damage / min
15,507g
452.1 gold / min
57
14 placed · 7 cleared
191
5.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory불가사의 카르테#KR1
Yasuo · Top
14 / 9 / 13
62.8% KP
40,601
23.9% share
17,692g
231 CS · 6.7/m
KRX Willer#KRX
Skarner · Jungle
10 / 5 / 21
72.1% KP
33,981
20% share
15,507g
191 CS · 5.6/m
vrdmvd#NICE
Anivia · Mid
6 / 8 / 16
51.2% KP
31,235
18.4% share
13,458g
218 CS · 6.4/m
문영화#KR1
Sylas · ADC
9 / 7 / 13
51.2% KP
38,466
22.6% share
16,826g
269 CS · 7.8/m
이윤승 암살부대#KR1
Poppy · Support
4 / 6 / 29
76.7% KP
25,617
15.1% share
11,454g
28 CS · 0.8/m
Red side
Defeat世界第一中单#1212
Irelia · Top
8 / 9 / 16
68.6% KP
40,701
25.6% share
16,279g
280 CS · 8.2/m
阿威jug#Miohf
Wukong · Jungle
11 / 8 / 14
71.4% KP
28,352
17.8% share
16,135g
196 CS · 5.7/m
gaubeo202#KR1
Akali · Mid
8 / 10 / 12
57.1% KP
44,451
27.9% share
13,588g
192 CS · 5.6/m
미드가내현#0207
Syndra · ADC
7 / 8 / 7
40% KP
30,528
19.2% share
14,915g
241 CS · 7/m
haiyaoduojiu#1112
Camille · Support
1 / 8 / 17
51.4% KP
15,152
9.5% share
10,113g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
