Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 87 days ago
6 / 5 / 13
K / D / A
67.9%
Kill participation
980.8
Damage / min
11,994g
506.1 gold / min
17
9 placed · 2 cleared
196
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE Achael#07118
Jayce · Top
1 / 5 / 5
31.6% KP
17,541
23.3% share
8,726g
182 CS · 7.7/m
xiaogaoQvQ#2007
Jarvan IV · Jungle
4 / 4 / 9
68.4% KP
10,407
13.8% share
9,295g
141 CS · 5.9/m
눈사람살인사건#KTS
Akali · Mid
8 / 5 / 3
57.9% KP
22,041
29.2% share
10,131g
162 CS · 6.8/m
ReSurge#0629
Syndra · ADC
1 / 7 / 5
31.6% KP
12,175
16.2% share
7,515g
144 CS · 6.1/m
KRX Vincenzo#KR4
Camille · Support
5 / 8 / 7
63.2% KP
13,199
17.5% share
8,373g
23 CS · 1/m
Red side
Victory책임감없는사람#알아둬
Jax · Top
6 / 4 / 10
57.1% KP
18,147
20.9% share
9,769g
157 CS · 6.6/m
Na병현#2001
Naafiri · Jungle
6 / 4 / 11
60.7% KP
15,239
17.5% share
10,573g
151 CS · 6.4/m
shui#0000
Ambessa · Mid
6 / 6 / 6
42.9% KP
21,136
24.3% share
10,109g
172 CS · 7.3/m
KRX Willer#KRX
Viktor · ADC
6 / 5 / 13
67.9% KP
23,245
26.8% share
11,994g
196 CS · 8.3/m
구리구리멍텅구리#쉔결고리
Shen · Support
4 / 1 / 19
82.1% KP
9,102
10.5% share
9,445g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
