Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 86 days ago
13 / 8 / 6
K / D / A
48.7%
Kill participation
1,266.7
Damage / min
16,974g
529.1 gold / min
22
10 placed · 0 cleared
234
7.3 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxcn#0513
Vladimir · Top
4 / 13 / 7
28.2% KP
23,424
14.8% share
11,633g
219 CS · 6.8/m
Yue#20116
Wukong · Jungle
7 / 9 / 16
59% KP
23,691
15% share
13,783g
191 CS · 6/m
Takey#KR99
Malzahar · Mid
12 / 8 / 11
59% KP
43,716
27.7% share
15,474g
218 CS · 6.8/m
KRX Willer#KRX
Ambessa · ADC
13 / 8 / 6
48.7% KP
40,640
25.7% share
16,974g
234 CS · 7.3/m
KRX Joker#A i
Camille · Support
3 / 13 / 21
61.5% KP
26,388
16.7% share
10,732g
28 CS · 0.9/m
Red side
Victorysongman#KR11
Gnar · Top
18 / 5 / 9
52.9% KP
46,851
28.9% share
19,221g
261 CS · 8.1/m
DNS Pyosik#KR2
Naafiri · Jungle
12 / 6 / 18
58.8% KP
30,795
19% share
16,941g
212 CS · 6.6/m
抖音王纪超#26号首秀
Lissandra · Mid
4 / 7 / 19
45.1% KP
30,971
19.1% share
13,132g
242 CS · 7.5/m
zhiqiuyi#mio韩服
Xayah · ADC
11 / 11 / 11
43.1% KP
33,481
20.7% share
18,538g
230 CS · 7.2/m
홍부장#표지섭
Jax · Support
6 / 10 / 18
47.1% KP
19,737
12.2% share
11,299g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
