Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 84 days ago
10 / 9 / 30
K / D / A
69%
Kill participation
1,224.1
Damage / min
17,003g
448.2 gold / min
48
12 placed · 7 cleared
212
5.6 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMVKE Sofm#2244
Gnar · Top
10 / 10 / 12
44.9% KP
55,561
21.6% share
19,797g
322 CS · 8.5/m
tadijfolz1em#KR1
Xin Zhao · Jungle
5 / 13 / 18
46.9% KP
35,949
14% share
15,244g
235 CS · 6.2/m
태 윤#BFX
Zoe · Mid
14 / 5 / 13
55.1% KP
75,097
29.2% share
17,526g
294 CS · 7.8/m
동수야 말뚝박자#충 떵
Syndra · ADC
12 / 13 / 16
57.1% KP
53,227
20.7% share
17,140g
211 CS · 5.6/m
SnowFlower#0224
Camille · Support
8 / 17 / 15
46.9% KP
37,702
14.6% share
13,175g
43 CS · 1.1/m
Red side
Victory노익스강#noex
Sion · Top
13 / 6 / 17
51.7% KP
32,199
16% share
17,059g
238 CS · 6.3/m
KRX Willer#KRX
Skarner · Jungle
10 / 9 / 30
69% KP
46,436
23.1% share
17,003g
212 CS · 5.6/m
dsuk#ddd
Ahri · Mid
9 / 17 / 14
39.7% KP
34,703
17.3% share
15,822g
247 CS · 6.5/m
Sty1eee#1101
Sivir · ADC
21 / 10 / 17
65.5% KP
62,534
31.1% share
24,467g
332 CS · 8.8/m
다훈갓#Bard
Bard · Support
5 / 7 / 38
74.1% KP
25,251
12.6% share
13,922g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
