Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 84 days ago
12 / 7 / 19
K / D / A
66%
Kill participation
1,264.7
Damage / min
17,349g
476.6 gold / min
42
9 placed · 7 cleared
233
6.4 CS / min
Objective control
1
Dragons
2
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Ambessa · Top
9 / 6 / 15
51.1% KP
47,459
26.2% share
15,129g
254 CS · 7/m
KRX Willer#KRX
Xin Zhao · Jungle
12 / 7 / 19
66% KP
46,035
25.4% share
17,349g
233 CS · 6.4/m
하얗고예쁨#KR1
Ahri · Mid
16 / 4 / 12
59.6% KP
45,153
24.9% share
17,146g
258 CS · 7.1/m
달콤한 우유사탕#bee
Aurelion Sol · ADC
7 / 6 / 20
57.4% KP
27,449
15.2% share
17,774g
292 CS · 8/m
곰팡호#Chzzk
Nautilus · Support
3 / 14 / 16
40.4% KP
14,948
8.3% share
10,585g
29 CS · 0.8/m
Red side
Defeatsongman#KR11
Zaahen · Top
3 / 7 / 5
21.6% KP
32,570
19.3% share
12,997g
281 CS · 7.7/m
yang#bbgs
Qiyana · Jungle
7 / 8 / 15
59.5% KP
39,748
23.5% share
18,940g
298 CS · 8.2/m
抖音丶77nic#岁岁平安
Annie · Mid
8 / 9 / 9
45.9% KP
28,451
16.8% share
12,423g
210 CS · 5.8/m
Yoruka Kirihime#KR4
Yone · ADC
15 / 8 / 6
56.8% KP
56,429
33.4% share
24,246g
371 CS · 10.2/m
ahjhj d0 ngok#MVK
Pyke · Support
4 / 15 / 14
48.6% KP
11,938
7.1% share
10,540g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
