Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 84 days ago
9 / 3 / 5
K / D / A
53.8%
Kill participation
704.3
Damage / min
10,886g
500.9 gold / min
30
7 placed · 2 cleared
152
7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory요네 go home#xxxww
Yone · Top
9 / 1 / 3
46.2% KP
18,523
26.1% share
11,982g
221 CS · 10.2/m
KRX Willer#KRX
Wukong · Jungle
9 / 3 / 5
53.8% KP
15,306
21.6% share
10,886g
152 CS · 7/m
우치하 이지만#지무이
Twisted Fate · Mid
1 / 3 / 8
34.6% KP
13,917
19.6% share
13,356g
246 CS · 11.3/m
Peyz#KR11
Ekko · ADC
5 / 7 / 4
34.6% KP
15,422
21.8% share
10,555g
166 CS · 7.6/m
쭈 디#000
Senna · Support
2 / 5 / 11
50% KP
7,688
10.9% share
7,929g
25 CS · 1.2/m
Red side
DefeatEhz NuygniX#99999
Gnar · Top
1 / 6 / 3
21.1% KP
12,663
19.6% share
7,014g
160 CS · 7.4/m
Imagine Legends#KR1
Naafiri · Jungle
3 / 8 / 4
36.8% KP
10,221
15.8% share
8,293g
135 CS · 6.2/m
ParisVan#不知名歌手
Galio · Mid
1 / 5 / 9
52.6% KP
13,561
21% share
7,981g
190 CS · 8.7/m
히트맨#ddddd
Xerath · ADC
8 / 3 / 7
78.9% KP
17,628
27.2% share
11,142g
148 CS · 6.8/m
想回家#real
Shen · Support
6 / 4 / 6
63.2% KP
10,648
16.5% share
7,325g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
