Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 83 days ago
7 / 7 / 6
K / D / A
46.4%
Kill participation
586.3
Damage / min
14,736g
447.2 gold / min
28
7 placed · 1 cleared
250
7.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE Achael#07118
Jayce · Top
3 / 14 / 7
35.7% KP
28,475
23.6% share
11,832g
238 CS · 7.2/m
KRX Willer#KRX
Locke · Jungle
7 / 7 / 6
46.4% KP
19,317
16% share
14,736g
250 CS · 7.6/m
돼렐킹#KR2
Akali · Mid
10 / 9 / 3
46.4% KP
32,620
27.1% share
12,802g
203 CS · 6.2/m
deeplove#4DKYM
Ezreal · ADC
6 / 5 / 5
39.3% KP
26,394
21.9% share
16,545g
340 CS · 10.3/m
이오가왜있죠#KR1
Sylas · Support
2 / 15 / 9
39.3% KP
13,643
11.3% share
8,434g
22 CS · 0.7/m
Red side
Victory슛돌이#KR12
Vayne · Top
6 / 13 / 8
28% KP
31,451
20.7% share
12,892g
207 CS · 6.3/m
허수아비#무적이야
Fiddlesticks · Jungle
10 / 1 / 16
52% KP
32,420
21.4% share
16,908g
258 CS · 7.8/m
안녕 시간의 숲#LOL
Talon · Mid
15 / 5 / 3
36% KP
39,911
26.3% share
15,687g
251 CS · 7.6/m
触目惊心#0120
Cassiopeia · ADC
8 / 3 / 8
32% KP
25,696
16.9% share
16,084g
292 CS · 8.9/m
Casting#KR11
Pyke · Support
11 / 6 / 13
48% KP
22,309
14.7% share
12,977g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
