Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 82 days ago
9 / 4 / 6
K / D / A
53.6%
Kill participation
897.4
Damage / min
17,787g
459 gold / min
37
4 placed · 6 cleared
316
8.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThisisbear#Thisb
Volibear · Top
7 / 8 / 7
41.2% KP
28,522
16.5% share
17,089g
259 CS · 6.7/m
희태시기#КR1
Jayce · Jungle
8 / 7 / 14
64.7% KP
45,911
26.5% share
19,843g
268 CS · 6.9/m
glffhQHd#KR1
Lissandra · Mid
10 / 6 / 5
44.1% KP
33,299
19.2% share
15,929g
262 CS · 6.8/m
거제 야호#오이쉬
Ezreal · ADC
9 / 2 / 8
50% KP
58,439
33.7% share
23,074g
403 CS · 10.4/m
CƯỜNG CƠ TRƯỞNG#RANK1
Soraka · Support
0 / 6 / 20
58.8% KP
7,186
4.1% share
10,232g
21 CS · 0.5/m
Red side
Defeat피망생강오이깻잎#0000
Aurora · Top
8 / 5 / 13
75% KP
46,619
28.3% share
17,213g
304 CS · 7.8/m
KRX Willer#KRX
Naafiri · Jungle
9 / 4 / 6
53.6% KP
34,776
21.1% share
17,787g
316 CS · 8.2/m
FA Kartis#HK01
Olaf · Mid
3 / 8 / 11
50% KP
31,786
19.3% share
13,412g
274 CS · 7.1/m
람곰치#BONK
Syndra · ADC
5 / 4 / 4
32.1% KP
28,811
17.5% share
16,649g
322 CS · 8.3/m
EPG 카이조쿠단#로 저
Sylas · Support
3 / 13 / 13
57.1% KP
22,572
13.7% share
10,553g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
