Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 78 days ago
11 / 7 / 11
K / D / A
61.1%
Kill participation
1,474.7
Damage / min
18,397g
575.5 gold / min
35
11 placed · 5 cleared
269
8.4 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE Achael#07118
Vayne · Top
7 / 6 / 7
51.9% KP
32,826
29.2% share
14,247g
230 CS · 7.2/m
Zac#KR1
Zac · Jungle
4 / 7 / 12
59.3% KP
20,109
17.9% share
12,766g
179 CS · 5.6/m
온 재#KR1
Zed · Mid
4 / 7 / 6
37% KP
24,061
21.4% share
12,616g
231 CS · 7.2/m
FA Kingdom#KR1
Locke · ADC
9 / 8 / 5
51.9% KP
26,275
23.4% share
16,340g
262 CS · 8.2/m
T1 Eclipse#2009
Rakan · Support
3 / 8 / 17
74.1% KP
9,247
8.2% share
10,109g
31 CS · 1/m
Red side
Victory찬스케#KR1
Shen · Top
8 / 5 / 13
58.3% KP
22,011
15.3% share
13,171g
169 CS · 5.3/m
Dali Van Picasso#1121
Graves · Jungle
14 / 6 / 7
58.3% KP
35,727
24.8% share
17,483g
277 CS · 8.7/m
아 뜨#abc
Ahri · Mid
2 / 6 / 13
41.7% KP
23,797
16.5% share
12,915g
267 CS · 8.4/m
KRX Willer#KRX
Ezreal · ADC
11 / 7 / 11
61.1% KP
47,141
32.7% share
18,397g
269 CS · 8.4/m
나의 R#KR2
Leona · Support
1 / 3 / 23
66.7% KP
15,373
10.7% share
10,774g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
