Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 77 days ago
10 / 5 / 17
K / D / A
84.4%
Kill participation
826.3
Damage / min
14,345g
457.6 gold / min
45
11 placed · 6 cleared
165
5.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Rumble · Top
7 / 4 / 9
45.7% KP
38,263
31.2% share
12,909g
228 CS · 7.3/m
Sylvie#77777
Poppy · Jungle
11 / 4 / 7
51.4% KP
21,591
17.6% share
13,629g
197 CS · 6.3/m
이토시 사에#2004
Lucian · Mid
5 / 7 / 13
51.4% KP
19,616
16% share
12,212g
212 CS · 6.8/m
편민기#편민기
Cassiopeia · ADC
11 / 9 / 7
51.4% KP
28,343
23.1% share
14,440g
230 CS · 7.3/m
Celine#KR33
Nautilus · Support
1 / 8 / 19
57.1% KP
14,662
12% share
8,834g
38 CS · 1.2/m
Red side
VictoryFrog#KRX
Ambessa · Top
5 / 5 / 6
34.4% KP
21,581
17.2% share
11,891g
207 CS · 6.6/m
KRX Willer#KRX
Jarvan IV · Jungle
10 / 5 / 17
84.4% KP
25,903
20.6% share
14,345g
165 CS · 5.3/m
KRX Ucal#0130
Orianna · Mid
2 / 3 / 20
68.8% KP
39,555
31.5% share
14,488g
289 CS · 9.2/m
WE GO#이나경
Kai'Sa · ADC
8 / 7 / 13
65.6% KP
25,032
19.9% share
16,604g
258 CS · 8.2/m
대형 헤드폰#1829
Pyke · Support
7 / 15 / 12
59.4% KP
13,450
10.7% share
11,949g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
