Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 77 days ago
14 / 4 / 7
K / D / A
63.6%
Kill participation
1,472.5
Damage / min
19,030g
634.7 gold / min
47
6 placed · 12 cleared
282
9.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Rumble · Top
5 / 2 / 8
39.4% KP
24,917
19.5% share
13,306g
253 CS · 8.4/m
JGF#eill
Talon · Jungle
6 / 6 / 13
57.6% KP
32,938
25.8% share
13,492g
215 CS · 7.2/m
길가다가까까사달라고조르는이도윤#KR1
Twisted Fate · Mid
6 / 2 / 7
39.4% KP
18,050
14.2% share
15,461g
279 CS · 9.3/m
KRX Willer#KRX
Ezreal · ADC
14 / 4 / 7
63.6% KP
44,151
34.6% share
19,030g
282 CS · 9.4/m
노익스강#noex
Alistar · Support
2 / 4 / 17
57.6% KP
7,459
5.8% share
9,099g
15 CS · 0.5/m
Red side
DefeatBean#커피빈
Jayce · Top
1 / 4 / 4
27.8% KP
19,562
19.5% share
11,429g
265 CS · 8.8/m
명치에팔콘펀치꽂는이도윤#KR1
Bel'Veth · Jungle
6 / 7 / 6
66.7% KP
9,917
9.9% share
11,995g
198 CS · 6.6/m
ParisVan#不知名歌手
Ryze · Mid
6 / 6 / 3
50% KP
22,174
22.2% share
13,415g
273 CS · 9.1/m
KRX Vincenzo#KR4
Sivir · ADC
4 / 8 / 5
50% KP
36,422
36.4% share
15,143g
297 CS · 9.9/m
Ghost#올라갑니다
Bard · Support
1 / 8 / 7
44.4% KP
12,028
12% share
7,432g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
