Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 75 days ago
6 / 6 / 16
K / D / A
59.5%
Kill participation
857
Damage / min
16,635g
543.3 gold / min
23
11 placed · 3 cleared
273
8.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Jayce · Top
6 / 5 / 10
61.5% KP
37,344
31.9% share
12,676g
220 CS · 7.2/m
HLE Achael#07118
Qiyana · Jungle
7 / 8 / 8
57.7% KP
19,736
16.9% share
15,866g
209 CS · 6.8/m
Yoruka Kirihime#KR4
Yasuo · Mid
5 / 4 / 8
50% KP
19,919
17% share
13,920g
311 CS · 10.2/m
Dco6o#Miss
Mel · ADC
7 / 11 / 7
53.8% KP
29,646
25.3% share
15,128g
218 CS · 7.1/m
hell4adise#KR11
Vi · Support
1 / 9 / 10
42.3% KP
10,433
8.9% share
8,259g
17 CS · 0.6/m
Red side
Victory이직로그#0904
Olaf · Top
7 / 5 / 8
40.5% KP
21,711
20.5% share
12,821g
233 CS · 7.6/m
뿡치타#0716
Jarvan IV · Jungle
7 / 3 / 21
75.7% KP
20,088
19% share
15,207g
230 CS · 7.5/m
yoshi#kr4
Orianna · Mid
13 / 5 / 7
54.1% KP
26,546
25.1% share
14,727g
217 CS · 7.1/m
KRX Willer#KRX
Ezreal · ADC
6 / 6 / 16
59.5% KP
26,240
24.8% share
16,635g
273 CS · 8.9/m
홍부장#표지섭
Bard · Support
4 / 7 / 22
70.3% KP
11,226
10.6% share
9,934g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
