Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 72 days ago
18 / 1 / 9
K / D / A
62.8%
Kill participation
1,329.6
Damage / min
13,807g
623.3 gold / min
26
6 placed · 0 cleared
168
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKamioMisuzu#1002
Kled · Top
4 / 7 / 2
40% KP
19,768
26% share
8,293g
156 CS · 7/m
Grizzly#KR3
Pantheon · Jungle
3 / 9 / 3
40% KP
13,400
17.7% share
8,414g
109 CS · 4.9/m
로키의 코 드리블#2004
Locke · Mid
6 / 6 / 2
53.3% KP
18,345
24.2% share
8,943g
155 CS · 7/m
중승민#중센조
Yunara · ADC
2 / 12 / 0
13.3% KP
14,408
19% share
10,054g
151 CS · 6.8/m
BerrGod#KR3
Lulu · Support
0 / 9 / 7
46.7% KP
9,987
13.2% share
6,214g
18 CS · 0.8/m
Red side
Victory차가운코끼리#KR0
Gnar · Top
3 / 5 / 3
14% KP
25,086
21.6% share
9,185g
196 CS · 8.8/m
KRX Willer#KRX
Jarvan IV · Jungle
18 / 1 / 9
62.8% KP
29,450
25.4% share
13,807g
168 CS · 7.6/m
Wonderwall#mid
Syndra · Mid
4 / 5 / 9
30.2% KP
20,171
17.4% share
9,067g
188 CS · 8.5/m
삘삘이#피루07
Miss Fortune · ADC
12 / 2 / 11
53.5% KP
27,375
23.6% share
13,774g
187 CS · 8.4/m
KRX Joker#A i
Bard · Support
6 / 2 / 23
67.4% KP
13,964
12% share
8,322g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
