Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 72 days ago
5 / 7 / 15
K / D / A
52.6%
Kill participation
642.2
Damage / min
12,336g
463.8 gold / min
49
20 placed · 3 cleared
193
7.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Corki · Top
12 / 4 / 11
60.5% KP
35,984
29.9% share
13,327g
202 CS · 7.6/m
KRX Willer#KRX
Lee Sin · Jungle
5 / 7 / 15
52.6% KP
17,082
14.2% share
12,336g
193 CS · 7.3/m
Wonderwall#mid
Lissandra · Mid
7 / 4 / 12
50% KP
21,362
17.8% share
12,507g
221 CS · 8.3/m
qweasdqweasdqw#KR1
Ezreal · ADC
14 / 1 / 7
55.3% KP
35,296
29.4% share
17,039g
250 CS · 9.4/m
BerrGod#KR3
Karma · Support
0 / 5 / 26
68.4% KP
10,474
8.7% share
8,316g
19 CS · 0.7/m
Red side
Defeat차가운코끼리#KR0
Naafiri · Top
1 / 11 / 2
14.3% KP
9,029
9.8% share
7,295g
165 CS · 6.2/m
T1 Painter#KR3
Jarvan IV · Jungle
4 / 8 / 13
81% KP
17,798
19.3% share
10,785g
167 CS · 6.3/m
미소녀#mio韩服
Yasuo · Mid
10 / 6 / 5
71.4% KP
28,921
31.3% share
12,843g
196 CS · 7.4/m
Ghost#올라갑니다
Caitlyn · ADC
6 / 8 / 3
42.9% KP
26,259
28.4% share
13,751g
251 CS · 9.4/m
YdBB#0107
Bard · Support
0 / 5 / 19
90.5% KP
10,316
11.2% share
7,659g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
