Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 71 days ago
4 / 7 / 21
K / D / A
86.2%
Kill participation
492.6
Damage / min
11,751g
437.7 gold / min
45
10 placed · 5 cleared
154
5.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatError404Teemo#실명중독자
Teemo · Top
2 / 3 / 1
17.6% KP
19,123
23.3% share
9,996g
243 CS · 9.1/m
抖音小y#zzzz
Olaf · Jungle
2 / 9 / 5
41.2% KP
9,920
12.1% share
9,696g
153 CS · 5.7/m
SeTab#123
Taliyah · Mid
6 / 6 / 5
64.7% KP
21,536
26.3% share
11,503g
230 CS · 8.6/m
츄 츄#초 갓
Cho'Gath · ADC
7 / 4 / 2
52.9% KP
17,866
21.8% share
11,606g
211 CS · 7.9/m
小 云#ziye
Camille · Support
0 / 7 / 12
70.6% KP
13,519
16.5% share
7,814g
28 CS · 1/m
Red side
Victoryaierlanlaozhu#KR1
Anivia · Top
3 / 3 / 7
34.5% KP
17,309
17.5% share
10,866g
246 CS · 9.2/m
KRX Willer#KRX
Jarvan IV · Jungle
4 / 7 / 21
86.2% KP
13,227
13.4% share
11,751g
154 CS · 5.7/m
Wonderwall#mid
Ryze · Mid
9 / 1 / 9
62.1% KP
23,393
23.6% share
14,316g
277 CS · 10.3/m
b1n1#KR3
Ezreal · ADC
11 / 2 / 6
58.6% KP
34,150
34.5% share
14,189g
247 CS · 9.2/m
happy#day14
Bard · Support
2 / 4 / 21
79.3% KP
10,865
11% share
8,798g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
