Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 70 days ago
7 / 8 / 4
K / D / A
68.8%
Kill participation
821.2
Damage / min
13,790g
492.5 gold / min
32
5 placed · 6 cleared
194
6.9 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryusus#s t
Ambessa · Top
2 / 2 / 10
38.7% KP
15,326
15.8% share
9,983g
201 CS · 7.2/m
hjzt0ahjhj#KR2
Jarvan IV · Jungle
3 / 3 / 23
83.9% KP
21,850
22.6% share
12,199g
196 CS · 7/m
우 맨#who
Locke · Mid
16 / 9 / 5
67.7% KP
31,974
33% share
14,894g
201 CS · 7.2/m
BFX Slayer#0415
Kai'Sa · ADC
8 / 0 / 8
51.6% KP
19,953
20.6% share
15,681g
294 CS · 10.5/m
Robin#星期日
Shen · Support
2 / 2 / 23
80.6% KP
7,673
7.9% share
8,837g
31 CS · 1.1/m
Red side
Defeat어쩌라고맞짱뜰까#HOYA
Renekton · Top
3 / 5 / 4
43.8% KP
22,796
23.9% share
12,159g
266 CS · 9.5/m
KRX Willer#KRX
Qiyana · Jungle
7 / 8 / 4
68.8% KP
22,993
24.1% share
13,790g
194 CS · 6.9/m
DNS Hinata#9999
Cassiopeia · Mid
4 / 7 / 5
56.3% KP
18,056
18.9% share
10,504g
210 CS · 7.5/m
WE GO#이나경
Ezreal · ADC
2 / 5 / 3
31.3% KP
22,083
23.1% share
12,754g
282 CS · 10.1/m
MacaM#2914
Pantheon · Support
0 / 6 / 5
31.3% KP
9,508
10% share
7,204g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
