Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 70 days ago
6 / 7 / 4
K / D / A
66.7%
Kill participation
592
Damage / min
10,335g
443.9 gold / min
22
7 placed · 5 cleared
162
7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat빵 디#씰룩씰룩
Yorick · Top
2 / 9 / 4
40% KP
16,105
22.8% share
8,220g
148 CS · 6.4/m
KRX Willer#KRX
Pantheon · Jungle
6 / 7 / 4
66.7% KP
13,784
19.5% share
10,335g
162 CS · 7/m
MIDKING#asd
Akali · Mid
4 / 5 / 4
53.3% KP
15,326
21.7% share
9,011g
151 CS · 6.5/m
BLG Viper#0708
Kai'Sa · ADC
3 / 5 / 4
46.7% KP
18,468
26.1% share
10,912g
204 CS · 8.8/m
KRX Joker#A i
Shen · Support
0 / 7 / 12
80% KP
7,096
10% share
6,195g
26 CS · 1.1/m
Red side
VictoryCasting#KR11
Olaf · Top
12 / 2 / 4
48.5% KP
21,555
19.9% share
15,543g
225 CS · 9.7/m
guz1vjppr0kut3#2810
Skarner · Jungle
3 / 4 / 14
51.5% KP
15,455
14.3% share
10,126g
173 CS · 7.4/m
mashushu#KR1
Syndra · Mid
9 / 2 / 15
72.7% KP
34,484
31.9% share
10,359g
152 CS · 6.5/m
T1 Jinbeom#KR3
Corki · ADC
8 / 6 / 6
42.4% KP
26,156
24.2% share
12,351g
181 CS · 7.8/m
Bluffing#1207
Rell · Support
1 / 1 / 27
84.8% KP
10,482
9.7% share
7,896g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
