Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 69 days ago
4 / 8 / 3
K / D / A
50%
Kill participation
430
Damage / min
9,766g
398.1 gold / min
18
4 placed · 3 cleared
152
6.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Jayce · Top
7 / 7 / 2
64.3% KP
25,425
35.2% share
13,096g
218 CS · 8.9/m
KRX Willer#KRX
Naafiri · Jungle
4 / 8 / 3
50% KP
10,549
14.6% share
9,766g
152 CS · 6.2/m
M G#2821
Cassiopeia · Mid
0 / 6 / 3
21.4% KP
9,174
12.7% share
8,223g
216 CS · 8.8/m
문어아사랑해I#KR1
Yunara · ADC
3 / 4 / 2
35.7% KP
17,542
24.3% share
11,183g
232 CS · 9.5/m
박 씨#KR123
Camille · Support
0 / 12 / 2
14.3% KP
9,605
13.3% share
5,591g
15 CS · 0.6/m
Red side
VictoryCasting#KR11
Olaf · Top
3 / 6 / 5
21.6% KP
13,967
15.4% share
9,916g
193 CS · 7.9/m
Lake Lucerne#kr2
Talon · Jungle
22 / 1 / 4
70.3% KP
28,625
31.6% share
15,162g
184 CS · 7.5/m
BebePink#KR 1
Viktor · Mid
9 / 1 / 9
48.6% KP
28,462
31.4% share
12,624g
262 CS · 10.7/m
제리 부하#2006
Jhin · ADC
1 / 2 / 9
27% KP
10,444
11.5% share
10,967g
215 CS · 8.8/m
happy#day14
Bard · Support
2 / 4 / 21
62.2% KP
9,110
10.1% share
8,530g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
