Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 40 days ago
5 / 9 / 17
K / D / A
73.3%
Kill participation
771.5
Damage / min
11,965g
430.4 gold / min
37
20 placed · 3 cleared
172
6.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySasuke#erid
Yone · Top
5 / 5 / 5
33.3% KP
23,756
21.7% share
11,400g
226 CS · 8.1/m
KRX Willer#KRX
Lee Sin · Jungle
5 / 9 / 17
73.3% KP
21,447
19.5% share
11,965g
172 CS · 6.2/m
斗鱼丶自宇666#zoe
Cassiopeia · Mid
8 / 6 / 12
66.7% KP
26,665
24.3% share
13,802g
223 CS · 8/m
열심히할꺼야#1203
Kai'Sa · ADC
12 / 7 / 9
70% KP
30,369
27.7% share
18,117g
228 CS · 8.2/m
wuguanfengyue#6977
Nautilus · Support
0 / 8 / 18
60% KP
7,474
6.8% share
8,159g
24 CS · 0.9/m
Red side
DefeatMangoFish#6666
Fizz · Top
12 / 6 / 2
40% KP
18,981
21.7% share
15,157g
231 CS · 8.3/m
화이팅an#KR1
Wukong · Jungle
4 / 7 / 15
54.3% KP
13,327
15.2% share
11,411g
176 CS · 6.3/m
2008 04 09#KR2
Locke · Mid
8 / 8 / 10
51.4% KP
24,883
28.5% share
10,533g
193 CS · 6.9/m
podo#S T
Jhin · ADC
5 / 6 / 16
60% KP
19,680
22.5% share
12,434g
209 CS · 7.5/m
hanghang#Nova
Rell · Support
6 / 4 / 20
74.3% KP
10,541
12.1% share
9,357g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
