Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 37 days ago
6 / 3 / 11
K / D / A
56.7%
Kill participation
609.7
Damage / min
13,663g
565.4 gold / min
13
1 placed · 1 cleared
202
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat모린이먹여살리기#0310
Vayne · Top
1 / 6 / 4
29.4% KP
9,689
18.3% share
8,279g
183 CS · 7.6/m
WTF#0226
Lee Sin · Jungle
8 / 4 / 2
58.8% KP
8,943
16.9% share
11,364g
152 CS · 6.3/m
도천지#KR1
Twisted Fate · Mid
3 / 5 / 6
52.9% KP
11,816
22.3% share
11,447g
203 CS · 8.4/m
REDRED#따바라
Miss Fortune · ADC
4 / 6 / 6
58.8% KP
18,656
35.3% share
11,466g
222 CS · 9.2/m
hongqkule#1212
Alistar · Support
1 / 9 / 10
64.7% KP
3,767
7.1% share
6,753g
26 CS · 1.1/m
Red side
Victory슈프림#1000
Malphite · Top
4 / 3 / 5
30% KP
16,468
19.9% share
9,484g
164 CS · 6.8/m
KRX Willer#KRX
Qiyana · Jungle
6 / 3 / 11
56.7% KP
14,734
17.8% share
13,663g
202 CS · 8.4/m
WE Karis#0521
Azir · Mid
8 / 2 / 9
56.7% KP
27,522
33.3% share
12,537g
234 CS · 9.7/m
찐조인데요#KR1
Kai'Sa · ADC
10 / 5 / 6
53.3% KP
16,842
20.4% share
14,445g
208 CS · 8.6/m
Good luck#0908
Nautilus · Support
2 / 4 / 13
50% KP
6,981
8.5% share
7,482g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
