Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 31 days ago
5 / 7 / 19
K / D / A
57.1%
Kill participation
469.4
Damage / min
10,717g
338.6 gold / min
132
72 placed · 12 cleared
25
0.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBRO IDEA#2006
Pantheon · Top
6 / 6 / 7
31% KP
26,630
16.7% share
12,359g
196 CS · 6.2/m
Tear#BLG
Qiyana · Jungle
10 / 9 / 11
50% KP
33,715
21.2% share
17,706g
228 CS · 7.2/m
Wonderwall#mid
Ryze · Mid
8 / 5 / 12
47.6% KP
37,042
23.3% share
17,375g
328 CS · 10.4/m
헤안나 스미레#탕 쿠쿠
Ezreal · ADC
13 / 3 / 10
54.8% KP
46,944
29.5% share
18,710g
296 CS · 9.4/m
KRX Willer#KRX
Poppy · Support
5 / 7 / 19
57.1% KP
14,855
9.3% share
10,717g
25 CS · 0.8/m
Red side
Defeat抖音武器王安逸#上单全能王
Jax · Top
2 / 7 / 3
16.7% KP
16,446
13.9% share
11,837g
241 CS · 7.6/m
Juhana#OMG
Jarvan IV · Jungle
5 / 9 / 18
76.7% KP
18,312
15.5% share
13,581g
183 CS · 5.8/m
Frog#KRX
Syndra · Mid
4 / 9 / 12
53.3% KP
27,898
23.6% share
12,518g
223 CS · 7/m
로 컨#0214
Yunara · ADC
16 / 11 / 6
73.3% KP
46,856
39.6% share
21,347g
312 CS · 9.9/m
hanghang#Nova
Lulu · Support
3 / 6 / 16
63.3% KP
8,695
7.4% share
9,822g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
