Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 19 days ago
8 / 5 / 13
K / D / A
53.8%
Kill participation
856.6
Damage / min
15,042g
478.3 gold / min
46
8 placed · 6 cleared
223
7.1 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAstra#KR4
Gangplank · Top
6 / 3 / 18
61.5% KP
29,138
25% share
14,550g
245 CS · 7.8/m
KRX Willer#KRX
Qiyana · Jungle
8 / 5 / 13
53.8% KP
26,941
23.1% share
15,042g
223 CS · 7.1/m
YUN#KR3
Locke · Mid
15 / 9 / 9
61.5% KP
23,084
19.8% share
15,356g
205 CS · 6.5/m
Ghost#올라갑니다
Yunara · ADC
8 / 7 / 15
59% KP
28,647
24.6% share
17,738g
281 CS · 8.9/m
ovo#Mio韩服
Rakan · Support
2 / 7 / 22
61.5% KP
8,715
7.5% share
9,319g
35 CS · 1.1/m
Red side
Defeatindomitable#rank1
Akshan · Top
8 / 7 / 6
46.7% KP
26,864
20.1% share
14,608g
232 CS · 7.4/m
다시 잘해보기#KR12
Shaco · Jungle
6 / 7 / 8
46.7% KP
30,877
23.1% share
12,966g
188 CS · 6/m
guz1vjppr0kut3#2810
Galio · Mid
7 / 7 / 14
70% KP
26,798
20.1% share
13,273g
243 CS · 7.7/m
抖音teng#世界第Ad
Tristana · ADC
8 / 10 / 13
70% KP
39,972
29.9% share
17,996g
257 CS · 8.2/m
Kisara Yagyu#執行者
Yuumi · Support
1 / 8 / 24
83.3% KP
9,062
6.8% share
9,435g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
