Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 10 days ago
5 / 6 / 7
K / D / A
46.2%
Kill participation
727.8
Damage / min
14,770g
502.4 gold / min
43
8 placed · 9 cleared
226
7.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory한소희씨연락주세요#제가급해서
Singed · Top
1 / 6 / 12
41.9% KP
17,612
15.7% share
11,152g
215 CS · 7.3/m
bing8#2026
Ambessa · Jungle
7 / 4 / 6
41.9% KP
16,463
14.6% share
14,711g
212 CS · 7.2/m
Wonderwall#mid
Akali · Mid
7 / 4 / 7
45.2% KP
18,062
16.1% share
12,184g
220 CS · 7.5/m
ADINAKIGN#7339
Yunara · ADC
14 / 3 / 6
64.5% KP
44,974
40% share
21,271g
339 CS · 11.5/m
잔 향#KR0
Pantheon · Support
2 / 9 / 12
45.2% KP
15,271
13.6% share
9,135g
29 CS · 1/m
Red side
Defeat잠꾸러기 결냥이 보호중#츄르셔틀
Irelia · Top
4 / 6 / 7
42.3% KP
21,985
22.8% share
13,045g
280 CS · 9.5/m
KRX Willer#KRX
Qiyana · Jungle
5 / 6 / 7
46.2% KP
21,398
22.2% share
14,770g
226 CS · 7.7/m
selfstudy#KR05
Galio · Mid
2 / 5 / 12
53.8% KP
19,967
20.7% share
10,319g
220 CS · 7.5/m
짐승거인#2005
Jhin · ADC
9 / 7 / 5
53.8% KP
17,618
18.3% share
13,522g
211 CS · 7.2/m
Loopy#1813
Bard · Support
6 / 7 / 13
73.1% KP
15,402
16% share
10,415g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
