Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 8 days ago
11 / 8 / 11
K / D / A
62.9%
Kill participation
1,650
Damage / min
15,198g
563.6 gold / min
20
9 placed · 5 cleared
235
8.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat스물다섯번째밤#2496
Gragas · Top
4 / 7 / 4
24.2% KP
17,954
19% share
9,314g
155 CS · 5.7/m
마 호#후마밤
Lee Sin · Jungle
13 / 3 / 10
69.7% KP
28,717
30.3% share
14,059g
164 CS · 6.1/m
그 저 누 누#귀약누
Nunu & Willump · Mid
9 / 6 / 7
48.5% KP
22,184
23.4% share
11,112g
158 CS · 5.9/m
용가리출동#KR2
Smolder · ADC
4 / 8 / 7
33.3% KP
17,455
18.4% share
10,981g
192 CS · 7.1/m
이쑨종아#KR1
Seraphine · Support
3 / 11 / 9
36.4% KP
8,321
8.8% share
7,330g
31 CS · 1.1/m
Red side
Victory참새까치두루미#1018
Jax · Top
4 / 8 / 7
31.4% KP
23,437
17.6% share
12,762g
198 CS · 7.3/m
Willcenzo#zxc
Talon · Jungle
13 / 5 / 7
57.1% KP
23,952
18% share
13,651g
196 CS · 7.3/m
처 노#7777
Viktor · Mid
5 / 4 / 7
34.3% KP
29,561
22.3% share
11,403g
200 CS · 7.4/m
KRX Willer#KRX
Jinx · ADC
11 / 8 / 11
62.9% KP
44,494
33.5% share
15,198g
235 CS · 8.7/m
닝냥뇽#3333
Lulu · Support
2 / 8 / 23
71.4% KP
11,391
8.6% share
8,653g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
