Match history
Ezreal champion portrait

Ezreal

Victory

Ranked Flex · 8 days ago

18:20Live Riot data

16 / 5 / 4

K / D / A

64.5%

Kill participation

1,486.1

Damage / min

11,309g

616.9 gold / min

9

7 placed · 2 cleared

153

8.3 CS / min

Objective control

Blue side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Jhin+1,707 gold / +23 CS

Difference from the opponent Riot assigned to your role.

15. minute · Jhin+1,891 gold / +51 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1891 gold and +51 CS versus Jhin.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 5:08.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,8275,6558,48211,3090:004:359:1013:4518:20
Ezreal: 11,309

Events and purchases

Kill · Gangplank → Yone
Kill · Ezreal → Nautilus
Kill · Ezreal → Nautilus
Kill · Ezreal → Jhin
Kill · Gangplank → Yone
Kill · Vi → Rell
Kill · Vi → Ezreal
Kill · Jhin → Rell
Kill · Jarvan IV → Vi
Kill · Ezreal → Nautilus
Kill · Ezreal → Jhin
Kill · Jhin → Rell
Kill · Ezreal → Ryze
Kill · Jhin → Ezreal
Kill · Jarvan IV → Nautilus
Kill · Jhin → Jarvan IV
Kill · Sylas → Vi
Kill · Sylas → Yone
Kill · Ezreal → Jhin
Kill · Sylas → Ryze
Objective · Vi · Void Grub
Kill · Ezreal → Nautilus
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Gangplank → Vi
Kill · Ezreal → Nautilus
Kill · Jhin → Rell
Kill · Ezreal → Vi
Kill · Ezreal → Ryze
Kill · Jhin → Ezreal
Kill · Gangplank → Yone
Kill · Sylas → Ryze
Kill · Ezreal → Nautilus
Kill · Yone → Gangplank
Kill · Jarvan IV → Vi
Kill · Jhin → Sylas
Building destroyed · Rell · Outer turret
Kill · Jarvan IV → Ryze
Kill · Yone → Jarvan IV
Kill · Gangplank → Vi
Kill · Yone → Gangplank
Kill · Ezreal → Nautilus
Kill · Ryze → Rell
Kill · Ryze → Ezreal
Building destroyed · Yone · Outer turret
Building destroyed · Ezreal · Outer turret
Kill · Gangplank → Jhin
Kill · Vi → Ezreal
Building destroyed · Gangplank · Outer turret
Kill · Yone → Rell

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
18 / 31 / 2233,697g · 45,678 damage
PlayerKDA · KPDamageGold · CSItems
Yone champion portrait

루우팅#KR1

Yone · Top

4 / 5 / 0

22.2% KP

12,028

26.3% share

7,269g

115 CS · 6.3/m

Vi champion portrait

정글수찬#0630

Vi · Jungle

4 / 7 / 6

55.6% KP

6,603

14.5% share

7,076g

91 CS · 5/m

Ryze champion portrait

고 라 니#짐승아님

Ryze · Mid

2 / 6 / 3

27.8% KP

8,926

19.5% share

5,942g

121 CS · 6.6/m

Jhin champion portrait

파이팅#KR10

Jhin · ADC

8 / 4 / 6

77.8% KP

13,449

29.4% share

8,769g

98 CS · 5.3/m

Nautilus champion portrait

우리 좋았었잖아#KR1

Nautilus · Support

0 / 9 / 7

38.9% KP

4,672

10.2% share

4,641g

24 CS · 1.3/m

Red side

Victory
31 / 18 / 3841,510g · 67,560 damage
PlayerKDA · KPDamageGold · CSItems
Gangplank champion portrait

처 노#7777

Gangplank · Top

7 / 2 / 2

29% KP

14,724

21.8% share

8,904g

146 CS · 8/m

Jarvan IV champion portrait

Willcenzo#zxc

Jarvan IV · Jungle

4 / 3 / 11

48.4% KP

11,377

16.8% share

8,686g

139 CS · 7.6/m

Sylas champion portrait

참새까치두루미#1018

Sylas · Mid

4 / 1 / 6

32.3% KP

9,273

13.7% share

7,060g

134 CS · 7.3/m

Ezreal champion portrait

KRX Willer#KRX

Ezreal · ADC

16 / 5 / 4

64.5% KP

27,246

40.3% share

11,309g

153 CS · 8.3/m

Rell champion portrait

닝냥뇽#3333

Rell · Support

0 / 7 / 15

48.4% KP

4,940

7.3% share

5,551g

16 CS · 0.9/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — KRX Willer#KRX | MacroDiff