Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Normal Draft · 4 days ago
14 / 8 / 13
K / D / A
43.5%
Kill participation
1,643.4
Damage / min
17,752g
480.9 gold / min
23
14 placed · 1 cleared
247
6.7 CS / min
Objective control
3
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory뚜비두밥#0511
Gangplank · Top
5 / 9 / 16
33.9% KP
31,879
14% share
16,507g
262 CS · 7.1/m
열심히 해보는겨#KR1
Briar · Jungle
9 / 13 / 16
40.3% KP
25,082
11% share
16,281g
202 CS · 5.5/m
KRX Willer#KRX
Kassadin · Mid
14 / 8 / 13
43.5% KP
60,668
26.7% share
17,752g
247 CS · 6.7/m
미드가내현#0207
Kalista · ADC
32 / 9 / 14
74.2% KP
102,671
45.2% share
28,796g
354 CS · 9.6/m
미드가나영#0415
Renata Glasc · Support
2 / 13 / 29
50% KP
6,911
3% share
12,013g
24 CS · 0.7/m
Red side
DefeatT1 Peyz#연습용
Tryndamere · Top
11 / 7 / 9
38.5% KP
33,363
18.5% share
17,135g
259 CS · 7/m
스누피커피우유#3648
Sylas · Jungle
10 / 13 / 21
59.6% KP
25,922
14.4% share
16,138g
164 CS · 4.4/m
서따비#kr2
Viktor · Mid
12 / 11 / 15
51.9% KP
53,004
29.4% share
17,770g
269 CS · 7.3/m
나래 떨던 샛별아#KR1
Kai'Sa · ADC
18 / 12 / 18
69.2% KP
54,376
30.2% share
24,053g
275 CS · 7.4/m
연따비#0804
Amumu · Support
1 / 19 / 27
53.8% KP
13,521
7.5% share
10,448g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
