Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 7 hours ago
5 / 5 / 6
K / D / A
68.8%
Kill participation
904.2
Damage / min
13,449g
494.8 gold / min
25
8 placed · 3 cleared
252
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRX Willer#KRX
Yorick · Top
5 / 5 / 6
68.8% KP
24,580
31.2% share
13,449g
252 CS · 9.3/m
JUGKlNG#테무캐니언
Nidalee · Jungle
8 / 3 / 5
81.3% KP
21,684
27.5% share
13,124g
193 CS · 7.1/m
Asa#ε з
Tristana · Mid
3 / 9 / 2
31.3% KP
12,094
15.3% share
10,450g
199 CS · 7.3/m
유자누나예쁘다#장카설유자
Xayah · ADC
0 / 9 / 4
25% KP
14,941
18.9% share
11,962g
261 CS · 9.6/m
Chancedong#KR1
Thresh · Support
0 / 6 / 10
62.5% KP
5,580
7.1% share
7,105g
26 CS · 1/m
Red side
Victory잠자는 왕#KR1
Ambessa · Top
3 / 5 / 4
21.9% KP
25,717
24% share
11,061g
247 CS · 9.1/m
SMITE#K T
Vi · Jungle
7 / 4 / 11
56.3% KP
17,220
16.1% share
12,428g
206 CS · 7.6/m
戴云青#Dai
Twisted Fate · Mid
5 / 1 / 11
50% KP
20,695
19.3% share
13,111g
235 CS · 8.6/m
BFX Slayer#0415
Jinx · ADC
16 / 3 / 5
65.6% KP
36,874
34.5% share
17,908g
264 CS · 9.7/m
Last Sumnner#KR1
Blitzcrank · Support
1 / 3 / 19
62.5% KP
6,448
6% share
8,228g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
