Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 173 days ago
4 / 7 / 9
K / D / A
34.2%
Kill participation
1,278.5
Damage / min
16,396g
474.6 gold / min
27
17 placed · 1 cleared
299
8.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNαrcissus#EUW
Ekko · Top
11 / 5 / 6
38.6% KP
37,240
26% share
17,246g
304 CS · 8.8/m
bear#pmd
Volibear · Jungle
17 / 6 / 11
63.6% KP
42,529
29.7% share
20,296g
267 CS · 7.7/m
Mitsuri#fairy
Mel · Mid
10 / 8 / 6
36.4% KP
36,093
25.2% share
14,925g
272 CS · 7.9/m
Poyfai#EUWG
Ashe · ADC
5 / 10 / 12
38.6% KP
18,518
12.9% share
14,873g
253 CS · 7.3/m
In Sec Hook#kwt
Rell · Support
1 / 9 / 23
54.5% KP
8,744
6.1% share
9,984g
35 CS · 1/m
Red side
DefeatAvgrunn#Real
Teemo · Top
5 / 10 / 3
21.1% KP
36,734
21.1% share
15,150g
281 CS · 8.1/m
Oppen#EUW
Shaco · Jungle
5 / 11 / 7
31.6% KP
18,028
10.4% share
12,331g
187 CS · 5.4/m
Miralis Funesto#MH3U
Gwen · Mid
20 / 7 / 7
71.1% KP
65,131
37.5% share
24,137g
283 CS · 8.2/m
Kaori#EUW33
Smolder · ADC
4 / 7 / 9
34.2% KP
44,172
25.4% share
16,396g
299 CS · 8.7/m
My Heart#EUW
Seraphine · Support
4 / 9 / 17
55.3% KP
9,758
5.6% share
10,824g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
