Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 173 days ago
8 / 3 / 11
K / D / A
48.7%
Kill participation
883.8
Damage / min
12,630g
451.1 gold / min
35
12 placed · 3 cleared
207
7.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatElian#8034
Varus · Top
3 / 7 / 3
20% KP
11,492
10.5% share
9,509g
185 CS · 6.6/m
keksik#EUWE
Xin Zhao · Jungle
3 / 9 / 9
40% KP
23,110
21.1% share
9,713g
169 CS · 6/m
TrainHardPlayBad#EUNE
Akshan · Mid
13 / 8 / 6
63.3% KP
32,401
29.5% share
14,534g
198 CS · 7.1/m
d e a m m#EUW
Cassiopeia · ADC
10 / 10 / 12
73.3% KP
31,450
28.7% share
14,237g
191 CS · 6.8/m
Sprumble#000
Rakan · Support
1 / 5 / 22
76.7% KP
11,245
10.3% share
9,037g
22 CS · 0.8/m
Red side
VictoryKaori#EUW33
Vayne · Top
8 / 3 / 11
48.7% KP
24,745
18.5% share
12,630g
207 CS · 7.4/m
acchamel#EUW
Ekko · Jungle
9 / 4 / 17
66.7% KP
34,973
26.1% share
15,585g
240 CS · 8.6/m
Shinbu#JACK
Zed · Mid
14 / 4 / 9
59% KP
37,333
27.9% share
18,255g
228 CS · 8.1/m
Cheatersunited#EUW
Karthus · ADC
7 / 11 / 12
48.7% KP
28,790
21.5% share
12,347g
180 CS · 6.4/m
LeRoiDesPoulets#EUW
Alistar · Support
1 / 8 / 23
61.5% KP
8,165
6.1% share
8,284g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
