Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 173 days ago
5 / 3 / 5
K / D / A
43.5%
Kill participation
815.6
Damage / min
14,797g
485.9 gold / min
20
11 placed · 4 cleared
302
9.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVEmploid#EUW75
Jayce · Top
5 / 2 / 2
50% KP
25,714
28.1% share
12,581g
262 CS · 8.6/m
fentalyn#cwil
Talon · Jungle
2 / 3 / 2
28.6% KP
13,839
15.1% share
11,856g
256 CS · 8.4/m
Kotori#한국의
Syndra · Mid
1 / 5 / 1
14.3% KP
17,039
18.6% share
10,241g
247 CS · 8.1/m
Vegan Veigar#Grass
Sivir · ADC
6 / 6 / 2
57.1% KP
26,014
28.4% share
14,586g
293 CS · 9.6/m
Elliot#56340
Thresh · Support
0 / 7 / 6
42.9% KP
8,851
9.7% share
7,541g
27 CS · 0.9/m
Red side
Victoryyous#EUW2
Akali · Top
3 / 5 / 2
21.7% KP
15,619
19.2% share
10,611g
224 CS · 7.4/m
Just1Bastard#FRA
Sejuani · Jungle
11 / 0 / 8
82.6% KP
16,117
19.8% share
13,686g
198 CS · 6.5/m
shangxu#EUW
Yone · Mid
3 / 2 / 6
39.1% KP
13,588
16.7% share
12,903g
294 CS · 9.7/m
Kaori#EUW33
Ezreal · ADC
5 / 3 / 5
43.5% KP
24,836
30.6% share
14,797g
302 CS · 9.9/m
ZAVŘI SI DRŽKU#SHUT
Bard · Support
1 / 4 / 14
65.2% KP
11,074
13.6% share
9,552g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
