Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 172 days ago
6 / 4 / 10
K / D / A
42.1%
Kill participation
998.1
Damage / min
13,208g
574.7 gold / min
12
7 placed · 1 cleared
197
8.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShinøre#EUW
Rumble · Top
7 / 6 / 4
44% KP
20,727
29.4% share
10,647g
136 CS · 5.9/m
Patreq#win
Talon · Jungle
6 / 7 / 6
48% KP
12,016
17.1% share
10,466g
168 CS · 7.3/m
CHI Barney#Jana
Annie · Mid
6 / 8 / 4
40% KP
20,463
29.1% share
8,966g
120 CS · 5.2/m
Merlin Hermès#lotm2
Kalista · ADC
3 / 9 / 3
24% KP
7,946
11.3% share
8,191g
125 CS · 5.4/m
Kamito#2605
Nautilus · Support
3 / 8 / 11
56% KP
9,267
13.2% share
7,262g
22 CS · 1/m
Red side
VictoryKIDNGR#1294
Tryndamere · Top
5 / 4 / 2
18.4% KP
11,385
12.1% share
9,702g
165 CS · 7.2/m
Han SoloQ#1106
Jarvan IV · Jungle
8 / 6 / 9
44.7% KP
13,779
14.6% share
12,283g
175 CS · 7.6/m
fubgun#exile
Syndra · Mid
10 / 6 / 7
44.7% KP
29,115
30.9% share
13,318g
208 CS · 9.1/m
Kaori#EUW33
Ezreal · ADC
6 / 4 / 10
42.1% KP
22,939
24.3% share
13,208g
197 CS · 8.6/m
Calmsky#meow
Karma · Support
9 / 5 / 13
57.9% KP
17,074
18.1% share
10,491g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
