Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 171 days ago
9 / 8 / 10
K / D / A
45.2%
Kill participation
892.7
Damage / min
13,953g
428.7 gold / min
53
21 placed · 5 cleared
202
6.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaori#EUW33
Vayne · Top
9 / 8 / 10
45.2% KP
29,058
20.5% share
13,953g
202 CS · 6.2/m
Just1Bastard#FRA
Sejuani · Jungle
7 / 4 / 19
61.9% KP
27,509
19.4% share
15,226g
184 CS · 5.7/m
ttv ronaldoo#1234
Sion · Mid
5 / 6 / 9
33.3% KP
34,074
24.1% share
18,082g
319 CS · 9.8/m
SCL Filou#Scald
Mel · ADC
12 / 8 / 5
40.5% KP
25,364
17.9% share
17,214g
250 CS · 7.7/m
Rıza Kayaalp#ONE
Jax · Support
9 / 6 / 13
52.4% KP
25,639
18.1% share
12,012g
36 CS · 1.1/m
Red side
DefeatGhisou#EUW
Corki · Top
4 / 9 / 6
31.3% KP
41,540
24.5% share
11,930g
248 CS · 7.6/m
BIG Labubu#5454
Qiyana · Jungle
5 / 9 / 5
31.3% KP
23,629
13.9% share
14,602g
254 CS · 7.8/m
Saber#Dpted
Akali · Mid
10 / 5 / 8
56.3% KP
47,062
27.7% share
15,735g
226 CS · 6.9/m
riku#slofi
Draven · ADC
8 / 14 / 5
40.6% KP
39,701
23.4% share
17,872g
258 CS · 7.9/m
Henning#119
Karma · Support
5 / 6 / 18
71.9% KP
17,917
10.5% share
11,267g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
