Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 170 days ago
10 / 7 / 5
K / D / A
39.5%
Kill participation
1,142.8
Damage / min
13,311g
512.6 gold / min
34
15 placed · 3 cleared
212
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV RYUVEN#RANK1
Rumble · Top
6 / 10 / 2
28.6% KP
20,871
21.7% share
9,433g
173 CS · 6.7/m
Beerus#Solo
Shyvana · Jungle
8 / 6 / 9
60.7% KP
20,119
20.9% share
11,743g
157 CS · 6/m
Jonathan Bailey#zzz
Akali · Mid
7 / 6 / 7
50% KP
21,162
22% share
11,570g
199 CS · 7.7/m
SLENDOOOO#DAC
Kai'Sa · ADC
6 / 9 / 8
50% KP
22,424
23.3% share
12,894g
189 CS · 7.3/m
Αrtoria Prime#eProd
Karma · Support
1 / 7 / 6
25% KP
11,747
12.2% share
7,226g
51 CS · 2/m
Red side
VictoryKaori#EUW33
Varus · Top
10 / 7 / 5
39.5% KP
29,676
25.2% share
13,311g
212 CS · 8.2/m
endermenslayer#1313
Graves · Jungle
14 / 3 / 5
50% KP
29,175
24.7% share
17,837g
253 CS · 9.7/m
F3reak#NIKA
Syndra · Mid
1 / 6 / 9
26.3% KP
17,506
14.8% share
9,884g
195 CS · 7.5/m
Profolie#EUW
Ezreal · ADC
9 / 3 / 8
44.7% KP
26,546
22.5% share
14,332g
227 CS · 8.7/m
Serenity#2551
Sion · Support
4 / 9 / 14
47.4% KP
14,987
12.7% share
9,416g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
