Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 170 days ago
2 / 7 / 6
K / D / A
36.4%
Kill participation
584.9
Damage / min
14,356g
461.6 gold / min
16
8 placed · 3 cleared
247
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldmen#TOP
Olaf · Top
7 / 5 / 7
32.6% KP
28,861
18.9% share
14,814g
252 CS · 8.1/m
Michiel deRuyter#NLNLN
Naafiri · Jungle
10 / 3 / 14
55.8% KP
39,367
25.7% share
16,778g
255 CS · 8.2/m
fubgun#exile
Mel · Mid
13 / 7 / 9
51.2% KP
37,740
24.7% share
16,300g
266 CS · 8.6/m
Yozu#Lux
Lux · ADC
12 / 3 / 8
46.5% KP
37,515
24.5% share
15,599g
212 CS · 6.8/m
Algos#111
Karma · Support
1 / 4 / 19
46.5% KP
9,534
6.2% share
9,581g
41 CS · 1.3/m
Red side
DefeatSHARP#MAT
Garen · Top
7 / 9 / 1
36.4% KP
24,306
21.6% share
12,276g
212 CS · 6.8/m
MISA 113#Kurii
Qiyana · Jungle
8 / 9 / 3
50% KP
23,410
20.8% share
14,972g
185 CS · 5.9/m
Reeker#KZN
Cassiopeia · Mid
4 / 10 / 6
45.5% KP
34,611
30.7% share
12,691g
250 CS · 8/m
Kaori#EUW33
Caitlyn · ADC
2 / 7 / 6
36.4% KP
18,189
16.2% share
14,356g
247 CS · 7.9/m
ZAVŘI SI DRŽKU#SHUT
Senna · Support
1 / 8 / 8
40.9% KP
12,100
10.7% share
9,868g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
