Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 170 days ago
2 / 9 / 12
K / D / A
45.2%
Kill participation
708.5
Damage / min
10,728g
422.4 gold / min
18
9 placed · 0 cleared
176
6.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtvsubbexlol#EUW3
Varus · Top
12 / 5 / 7
46.3% KP
36,971
29.3% share
12,531g
181 CS · 7.1/m
Yozu#Lux
Rek'Sai · Jungle
2 / 6 / 15
41.5% KP
10,707
8.5% share
9,574g
120 CS · 4.7/m
betrayal#Ιv9
Yone · Mid
7 / 6 / 11
43.9% KP
25,178
20% share
12,291g
226 CS · 8.9/m
Kite Machine#2015
Ezreal · ADC
9 / 8 / 11
48.8% KP
31,439
24.9% share
13,809g
192 CS · 7.6/m
Keoxz#RRM
Nidalee · Support
11 / 6 / 15
63.4% KP
21,781
17.3% share
11,905g
40 CS · 1.6/m
Red side
DefeatDB Diga4#44147
Ornn · Top
0 / 7 / 5
16.1% KP
9,631
9.2% share
6,838g
127 CS · 5/m
Reeker#KZN
Lee Sin · Jungle
14 / 7 / 5
61.3% KP
29,641
28.2% share
14,905g
152 CS · 6/m
fubgun#exile
Ryze · Mid
10 / 10 / 9
61.3% KP
39,699
37.8% share
12,115g
193 CS · 7.6/m
Kaori#EUW33
Sivir · ADC
2 / 9 / 12
45.2% KP
17,995
17.1% share
10,728g
176 CS · 6.9/m
Biotic#123
Zilean · Support
5 / 8 / 7
38.7% KP
7,984
7.6% share
8,270g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
