Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 170 days ago
13 / 4 / 14
K / D / A
61.4%
Kill participation
1,209.6
Damage / min
18,574g
561.4 gold / min
20
10 placed · 3 cleared
306
9.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmimitao#EUW
Yone · Top
12 / 9 / 6
52.9% KP
30,650
20% share
17,584g
268 CS · 8.1/m
Beerus#Solo
Shyvana · Jungle
9 / 9 / 11
58.8% KP
30,979
20.2% share
14,776g
194 CS · 5.9/m
Tactics#lol
Brand · Mid
5 / 7 / 4
26.5% KP
40,808
26.6% share
11,701g
213 CS · 6.4/m
PSKHLLO#ADC
Jhin · ADC
8 / 7 / 11
55.9% KP
39,222
25.6% share
17,888g
323 CS · 9.8/m
Serenity#2551
Leona · Support
0 / 12 / 15
44.1% KP
11,535
7.5% share
9,016g
35 CS · 1.1/m
Red side
VictoryJagaaaan#Dimeh
Tristana · Top
11 / 11 / 12
52.3% KP
33,370
23.5% share
17,633g
245 CS · 7.4/m
Stressed#EUW11
Skarner · Jungle
7 / 6 / 23
68.2% KP
29,163
20.6% share
15,180g
237 CS · 7.2/m
Greed#1031
Galio · Mid
9 / 5 / 8
38.6% KP
26,846
18.9% share
15,079g
263 CS · 7.9/m
Kaori#EUW33
Smolder · ADC
13 / 4 / 14
61.4% KP
40,016
28.2% share
18,574g
306 CS · 9.2/m
LowMasta#NUNU
Lulu · Support
4 / 8 / 30
77.3% KP
12,371
8.7% share
11,254g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
