Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 170 days ago
7 / 7 / 14
K / D / A
51.2%
Kill participation
1,568.5
Damage / min
18,520g
449.7 gold / min
47
17 placed · 6 cleared
339
8.2 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNieNieMozna#kur
Aurora · Top
6 / 10 / 5
36.7% KP
48,185
20.6% share
14,769g
254 CS · 6.2/m
girlwithboy#EUW
Graves · Jungle
5 / 8 / 11
53.3% KP
39,848
17% share
17,300g
299 CS · 7.3/m
KC NEXT MIDKING#PANDA
Yone · Mid
16 / 7 / 8
80% KP
88,212
37.6% share
22,409g
364 CS · 8.8/m
NULUOR SUPREME#GAP
Brand · ADC
2 / 7 / 8
33.3% KP
42,552
18.2% share
15,015g
272 CS · 6.6/m
joeyscags#Life
Alistar · Support
1 / 9 / 19
66.7% KP
15,534
6.6% share
11,276g
27 CS · 0.7/m
Red side
VictoryPinki#PPPPP
Dr. Mundo · Top
2 / 10 / 12
34.1% KP
43,869
18.6% share
14,270g
281 CS · 6.8/m
Jack Sparrow#Vezér
Naafiri · Jungle
9 / 6 / 16
61% KP
44,662
19% share
18,462g
274 CS · 6.7/m
TwTv Yikesu0#Yikes
Mel · Mid
23 / 4 / 11
82.9% KP
76,042
32.3% share
22,747g
307 CS · 7.5/m
Kaori#EUW33
Smolder · ADC
7 / 7 / 14
51.2% KP
64,596
27.4% share
18,520g
339 CS · 8.2/m
Manouer#2103
Zilean · Support
0 / 3 / 27
65.9% KP
6,259
2.7% share
11,479g
26 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
