Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 170 days ago
9 / 9 / 24
K / D / A
54.1%
Kill participation
1,049
Damage / min
17,845g
437.9 gold / min
45
16 placed · 4 cleared
206
5.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEkko the Neeko#EUW
Ekko · Top
16 / 9 / 9
52.1% KP
77,793
33.4% share
20,386g
279 CS · 6.8/m
NoahTheNacho#BLM
Rengar · Jungle
13 / 9 / 8
43.8% KP
43,683
18.7% share
18,799g
277 CS · 6.8/m
DaggerMayCry#Yep
Katarina · Mid
9 / 19 / 5
29.2% KP
36,155
15.5% share
13,612g
161 CS · 4/m
Pepíček67#6 7
Ezreal · ADC
7 / 13 / 15
45.8% KP
56,940
24.4% share
20,079g
264 CS · 6.5/m
João#FREAK
Nautilus · Support
3 / 11 / 26
60.4% KP
18,473
7.9% share
13,089g
27 CS · 0.7/m
Red side
Victoryblueskies777#EUW
Irelia · Top
25 / 12 / 10
57.4% KP
78,143
36.6% share
25,130g
375 CS · 9.2/m
Sandrine CINGLÉE#Crazy
Jarvan IV · Jungle
9 / 6 / 28
60.7% KP
31,528
14.7% share
18,263g
286 CS · 7/m
Scimmia#simi
Akali · Mid
18 / 13 / 5
37.7% KP
50,762
23.7% share
18,512g
220 CS · 5.4/m
Kaori#EUW33
Senna · ADC
9 / 9 / 24
54.1% KP
42,745
20% share
17,845g
206 CS · 5.1/m
Inner Thoughts#2305
Karma · Support
0 / 8 / 36
59% KP
10,615
5% share
12,130g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
