Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 169 days ago
6 / 1 / 18
K / D / A
61.5%
Kill participation
885.9
Damage / min
14,718g
603.2 gold / min
15
9 placed · 1 cleared
219
9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMilditex#EUW
K'Sante · Top
3 / 8 / 5
38.1% KP
14,663
18% share
8,270g
152 CS · 6.2/m
SMRADOCH ZICSSI#EUW
Jayce · Jungle
8 / 6 / 6
66.7% KP
34,359
42.3% share
12,663g
194 CS · 8/m
bored#8817
LeBlanc · Mid
8 / 7 / 2
47.6% KP
19,457
23.9% share
9,627g
146 CS · 6/m
become better#4926
Sivir · ADC
0 / 9 / 5
23.8% KP
8,476
10.4% share
8,372g
165 CS · 6.8/m
p o y λ o d#zzz
Taric · Support
2 / 9 / 6
38.1% KP
4,357
5.4% share
6,190g
33 CS · 1.4/m
Red side
VictoryHOPE#EVE
Naafiri · Top
4 / 4 / 6
25.6% KP
12,414
13% share
10,311g
191 CS · 7.8/m
kaoruko#1903
Pantheon · Jungle
16 / 2 / 10
66.7% KP
26,818
28.1% share
14,342g
180 CS · 7.4/m
unforgiven#12321
Syndra · Mid
8 / 7 / 12
51.3% KP
26,361
27.6% share
12,053g
172 CS · 7/m
Kaori#EUW33
Ashe · ADC
6 / 1 / 18
61.5% KP
21,615
22.6% share
14,718g
219 CS · 9/m
Ayanador#EUW
Seraphine · Support
5 / 7 / 16
53.8% KP
8,232
8.6% share
8,460g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
