Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 169 days ago
6 / 8 / 4
K / D / A
50%
Kill participation
865.1
Damage / min
12,858g
470.4 gold / min
16
8 placed · 1 cleared
219
8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJONY DO#KISS
Varus · Top
5 / 0 / 10
40.5% KP
29,080
25.7% share
14,113g
273 CS · 10/m
Odysseus#131
Taliyah · Jungle
10 / 4 / 9
51.4% KP
22,830
20.2% share
16,193g
291 CS · 10.6/m
unaitxete#unai
Zed · Mid
6 / 6 / 6
32.4% KP
22,399
19.8% share
9,990g
146 CS · 5.3/m
SLENDOOOO#DAC
Kai'Sa · ADC
14 / 6 / 9
62.2% KP
33,164
29.3% share
18,067g
257 CS · 9.4/m
Dynast#1812
Rakan · Support
2 / 4 / 24
70.3% KP
5,571
4.9% share
9,427g
27 CS · 1/m
Red side
DefeatWholeOneAwaitSay#EUW
Shen · Top
0 / 7 / 4
20% KP
6,803
8.9% share
8,051g
146 CS · 5.3/m
Gacha Gamer#EUW
Talon · Jungle
7 / 5 / 3
50% KP
14,987
19.5% share
13,185g
168 CS · 6.1/m
odvozovač#nvn
Lissandra · Mid
6 / 7 / 4
50% KP
23,342
30.4% share
12,206g
231 CS · 8.5/m
Kaori#EUW33
Caitlyn · ADC
6 / 8 / 4
50% KP
23,645
30.8% share
12,858g
219 CS · 8/m
slave life#killr
Blitzcrank · Support
1 / 10 / 9
50% KP
7,943
10.4% share
7,843g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
