Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 168 days ago
11 / 9 / 12
K / D / A
71.9%
Kill participation
1,067
Damage / min
17,349g
518.1 gold / min
30
13 placed · 8 cleared
265
7.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTify#EUW
Shen · Top
3 / 5 / 12
46.9% KP
20,965
16.5% share
11,730g
209 CS · 6.2/m
KDavid02#EUW
Wukong · Jungle
6 / 8 / 12
56.3% KP
21,526
16.9% share
13,031g
202 CS · 6/m
KilianYeah#LUST
Ahri · Mid
10 / 9 / 8
56.3% KP
33,665
26.4% share
13,711g
190 CS · 5.7/m
Kaori#EUW33
Zeri · ADC
11 / 9 / 12
71.9% KP
35,726
28.1% share
17,349g
265 CS · 7.9/m
BONJOUR L AMI#happy
Bard · Support
2 / 8 / 22
75% KP
15,398
12.1% share
10,291g
34 CS · 1/m
Red side
VictoryI am NAT#0601
Ornn · Top
2 / 6 / 18
51.3% KP
23,838
14.6% share
11,581g
193 CS · 5.8/m
AllYouHadToDoWas#Stay
Brand · Jungle
3 / 7 / 14
43.6% KP
31,628
19.4% share
14,521g
256 CS · 7.6/m
TWTV LIMITTESTER#FR33K
Sylas · Mid
7 / 10 / 13
51.3% KP
24,201
14.8% share
12,728g
177 CS · 5.3/m
Kite Machine#2015
Jhin · ADC
19 / 4 / 10
74.4% KP
56,636
34.7% share
24,061g
294 CS · 8.8/m
BLEEEEEEEEEH#ALK67
Elise · Support
8 / 6 / 17
64.1% KP
27,085
16.6% share
12,865g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
