Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 168 days ago
13 / 6 / 7
K / D / A
71.4%
Kill participation
1,554.2
Damage / min
19,258g
576.9 gold / min
46
14 placed · 10 cleared
341
10.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSalah ad Din#4105
Darius · Top
7 / 6 / 5
44.4% KP
18,625
16.5% share
11,981g
202 CS · 6.1/m
SUFFERASIHAVE#12DAY
Hecarim · Jungle
5 / 9 / 6
40.7% KP
18,212
16.1% share
13,779g
273 CS · 8.2/m
crossman#001
Twisted Fate · Mid
3 / 5 / 14
63% KP
21,416
18.9% share
11,036g
163 CS · 4.9/m
ANDA#RIEL
Smolder · ADC
8 / 4 / 6
51.9% KP
44,120
39% share
17,997g
293 CS · 8.8/m
DK Poison Virgo#EUW
Bard · Support
4 / 4 / 12
59.3% KP
10,761
9.5% share
10,337g
43 CS · 1.3/m
Red side
VictoryHailrake#77777
Rumble · Top
5 / 9 / 9
50% KP
37,271
25.8% share
13,282g
210 CS · 6.3/m
G2 SkewMond#3327
Lee Sin · Jungle
4 / 4 / 15
67.9% KP
24,325
16.9% share
14,789g
273 CS · 8.2/m
anjelik#EUW
Yasuo · Mid
5 / 5 / 12
60.7% KP
21,549
14.9% share
13,949g
243 CS · 7.3/m
Kaori#EUW33
Zeri · ADC
13 / 6 / 7
71.4% KP
51,886
35.9% share
19,258g
341 CS · 10.2/m
forever#Marto
Janna · Support
1 / 3 / 23
85.7% KP
9,308
6.4% share
10,134g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
