Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 168 days ago
4 / 7 / 2
K / D / A
60%
Kill participation
961
Damage / min
11,636g
466.1 gold / min
14
8 placed · 3 cleared
207
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClodo calibré#BOUSE
Renekton · Top
4 / 6 / 2
60% KP
18,466
25.8% share
9,509g
191 CS · 7.7/m
mig#zhou
Zac · Jungle
1 / 6 / 2
30% KP
11,258
15.8% share
7,860g
123 CS · 4.9/m
malicious intent#777
Ryze · Mid
1 / 6 / 3
40% KP
14,090
19.7% share
8,415g
194 CS · 7.8/m
Kaori#EUW33
Zeri · ADC
4 / 7 / 2
60% KP
23,994
33.6% share
11,636g
207 CS · 8.3/m
desolation#emi
Milio · Support
0 / 8 / 5
50% KP
3,663
5.1% share
5,758g
19 CS · 0.8/m
Red side
VictoryRicardo Kaka#Dani
Jax · Top
4 / 5 / 4
24.2% KP
11,303
10.7% share
9,627g
157 CS · 6.3/m
CG Ssaiko#CGJGL
Jarvan IV · Jungle
2 / 1 / 20
66.7% KP
15,062
14.3% share
10,999g
192 CS · 7.7/m
Enrico Kanciano#420
Sylas · Mid
15 / 1 / 12
81.8% KP
39,686
37.7% share
13,429g
155 CS · 6.2/m
CHR1ST IS K1NG#322
Ashe · ADC
11 / 2 / 10
63.6% KP
34,759
33% share
15,368g
240 CS · 9.6/m
Slym Jxmmy#EUW
Soraka · Support
1 / 1 / 22
69.7% KP
4,551
4.3% share
8,409g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
