Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 167 days ago
4 / 8 / 2
K / D / A
31.6%
Kill participation
618.8
Damage / min
12,548g
489.2 gold / min
15
10 placed · 1 cleared
230
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsammuxx#1v9
Jayce · Top
2 / 6 / 8
52.6% KP
19,311
24.4% share
9,419g
189 CS · 7.4/m
NattyNatt#2005
Lee Sin · Jungle
9 / 9 / 4
68.4% KP
19,741
24.9% share
11,567g
155 CS · 6/m
pawn#966
Sylas · Mid
3 / 6 / 6
47.4% KP
17,244
21.8% share
9,728g
194 CS · 7.6/m
Kaori#EUW33
Smolder · ADC
4 / 8 / 2
31.6% KP
15,871
20.1% share
12,548g
230 CS · 9/m
7S Shinigami#4340
Nami · Support
1 / 8 / 11
63.2% KP
6,973
8.8% share
6,720g
18 CS · 0.7/m
Red side
VictoryKimGeonBu#999
Irelia · Top
6 / 7 / 9
40.5% KP
21,399
21.9% share
11,984g
225 CS · 8.8/m
1409#simay
Graves · Jungle
9 / 2 / 12
56.8% KP
26,658
27.2% share
14,739g
249 CS · 9.7/m
Xeltop#GRIND
Ahri · Mid
11 / 3 / 9
54.1% KP
22,200
22.7% share
13,997g
217 CS · 8.5/m
Lucaso#2204
Ashe · ADC
5 / 2 / 13
48.6% KP
11,508
11.8% share
12,658g
207 CS · 8.1/m
Rekoko#1710
Bard · Support
6 / 5 / 14
54.1% KP
16,081
16.4% share
9,154g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
