Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 167 days ago
2 / 6 / 3
K / D / A
23.8%
Kill participation
505.5
Damage / min
13,426g
418.3 gold / min
22
13 placed · 1 cleared
271
8.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlan234#EUW
Teemo · Top
1 / 7 / 7
23.5% KP
16,647
14.1% share
10,669g
196 CS · 6.1/m
TWTV DETDERT#12MAJ
Jarvan IV · Jungle
3 / 6 / 19
64.7% KP
16,151
13.6% share
13,880g
250 CS · 7.8/m
Donna Hamilton#EUW
Hwei · Mid
7 / 4 / 13
58.8% KP
22,886
19.3% share
14,498g
276 CS · 8.6/m
F914125#18528
Draven · ADC
23 / 1 / 7
88.2% KP
52,984
44.8% share
25,310g
324 CS · 10.1/m
bubbles#kzx
Nami · Support
0 / 3 / 29
85.3% KP
9,686
8.2% share
9,751g
22 CS · 0.7/m
Red side
DefeatTwitch Six10lol#Six7
Annie · Top
5 / 6 / 5
47.6% KP
25,240
24.3% share
12,376g
252 CS · 7.9/m
purplesky#234
Zed · Jungle
9 / 3 / 4
61.9% KP
27,044
26% share
17,047g
232 CS · 7.2/m
VAYU#noob
Gangplank · Mid
5 / 5 / 2
33.3% KP
30,570
29.4% share
13,082g
249 CS · 7.8/m
Kaori#EUW33
Smolder · ADC
2 / 6 / 3
23.8% KP
16,228
15.6% share
13,426g
271 CS · 8.4/m
Ryan#BJJ
Nautilus · Support
0 / 14 / 5
23.8% KP
4,937
4.7% share
7,234g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
