Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 167 days ago
9 / 5 / 3
K / D / A
52.2%
Kill participation
1,146.6
Damage / min
17,277g
593 gold / min
23
10 placed · 3 cleared
291
10 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Jayce · Top
3 / 9 / 11
35.9% KP
18,974
16.6% share
11,894g
237 CS · 8.1/m
DahVysx#woof
Xin Zhao · Jungle
9 / 1 / 11
51.3% KP
27,503
24% share
15,483g
244 CS · 8.4/m
never type#old
Riven · Mid
16 / 3 / 6
56.4% KP
33,166
29% share
18,730g
291 CS · 10/m
respiriprondi#EUW
Kai'Sa · ADC
4 / 6 / 5
23.1% KP
12,972
11.3% share
11,074g
156 CS · 5.4/m
Jeyrus#Jey
Elise · Support
7 / 5 / 10
43.6% KP
21,747
19% share
10,769g
27 CS · 0.9/m
Red side
Defeatjoeli#doss
Cassiopeia · Top
7 / 9 / 0
30.4% KP
20,620
19.8% share
12,381g
239 CS · 8.2/m
1409#simay
Graves · Jungle
4 / 6 / 3
30.4% KP
22,786
21.9% share
12,700g
238 CS · 8.2/m
B0LULU#EUW
Jarvan IV · Mid
2 / 11 / 3
21.7% KP
16,113
15.5% share
11,227g
230 CS · 7.9/m
Kaori#EUW33
Smolder · ADC
9 / 5 / 3
52.2% KP
33,405
32.1% share
17,277g
291 CS · 10/m
crossman#001
Thresh · Support
1 / 8 / 14
65.2% KP
11,062
10.6% share
8,610g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
