Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 167 days ago
10 / 3 / 3
K / D / A
59.1%
Kill participation
1,249.3
Damage / min
14,123g
595.9 gold / min
18
12 placed · 1 cleared
227
9.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCameel Kaiser#BAY10
K'Sante · Top
3 / 3 / 3
27.3% KP
11,420
16.5% share
9,706g
175 CS · 7.4/m
TWTV GODYR KHAN#1398
Udyr · Jungle
4 / 1 / 6
45.5% KP
8,696
12.6% share
11,146g
187 CS · 7.9/m
Dwanter#6666
Lissandra · Mid
3 / 0 / 5
36.4% KP
12,586
18.2% share
9,375g
189 CS · 8/m
Kaori#EUW33
Corki · ADC
10 / 3 / 3
59.1% KP
29,609
42.8% share
14,123g
227 CS · 9.6/m
LLJuicyFruit#EUW
Nami · Support
2 / 2 / 14
72.7% KP
6,883
9.9% share
8,124g
23 CS · 1/m
Red side
DefeatTwTv Helyanweeee#JADI
Akali · Top
3 / 5 / 0
33.3% KP
11,107
21.6% share
9,583g
214 CS · 9/m
doki doki hοes#03 96
Shaco · Jungle
1 / 5 / 4
55.6% KP
8,196
16% share
7,816g
155 CS · 6.5/m
Phanta#107
Naafiri · Mid
2 / 3 / 4
66.7% KP
19,650
38.3% share
8,619g
205 CS · 8.6/m
SlimC0çkJoe#Slimi
Yone · ADC
1 / 5 / 1
22.2% KP
8,159
15.9% share
7,597g
156 CS · 6.6/m
Hassliebe#XOXO
Zilean · Support
2 / 4 / 1
33.3% KP
4,223
8.2% share
5,909g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
