Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 167 days ago
3 / 5 / 3
K / D / A
33.3%
Kill participation
606.5
Damage / min
8,869g
443.8 gold / min
6
8 placed · 0 cleared
160
8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGONZI GORGONZOLI#xxx
Volibear · Top
2 / 2 / 0
15.4% KP
4,231
10.2% share
6,166g
142 CS · 7.1/m
SkyBully#7065
Jarvan IV · Jungle
1 / 5 / 7
61.5% KP
9,611
23.2% share
7,423g
157 CS · 7.9/m
never type#old
Akali · Mid
5 / 3 / 1
46.2% KP
13,513
32.6% share
7,505g
164 CS · 8.2/m
Jeyrus#Jey
Kai'Sa · ADC
3 / 6 / 5
61.5% KP
10,941
26.4% share
7,898g
161 CS · 8.1/m
ethereal bene#EUW
Thresh · Support
2 / 2 / 8
76.9% KP
3,117
7.5% share
5,986g
44 CS · 2.2/m
Red side
Victoryblueskies777#EUW
Vayne · Top
9 / 0 / 0
50% KP
16,228
29.2% share
11,933g
204 CS · 10.2/m
无瑕玩家#wxi无瑕
Talon · Jungle
2 / 4 / 4
33.3% KP
10,489
18.8% share
8,530g
156 CS · 7.8/m
beWater1#EUW
Anivia · Mid
3 / 1 / 0
16.7% KP
11,089
19.9% share
7,608g
169 CS · 8.5/m
Kaori#EUW33
Smolder · ADC
3 / 5 / 3
33.3% KP
12,120
21.8% share
8,869g
160 CS · 8/m
Divine#real7
Janna · Support
1 / 3 / 11
66.7% KP
5,738
10.3% share
6,464g
23 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
