Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 167 days ago
9 / 9 / 10
K / D / A
44.2%
Kill participation
1,017.1
Damage / min
13,714g
439.3 gold / min
25
13 placed · 2 cleared
188
6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblueskies777#EUW
Vayne · Top
10 / 11 / 4
35% KP
38,160
26.3% share
15,642g
273 CS · 8.7/m
Unrivaled#SH1R0
Talon · Jungle
10 / 9 / 11
52.5% KP
33,088
22.8% share
16,131g
204 CS · 6.5/m
twtv Fate7lol#euw7
Naafiri · Mid
11 / 10 / 3
35% KP
25,560
17.6% share
12,072g
183 CS · 5.9/m
Freaky#EUWV2
Karthus · ADC
4 / 6 / 12
40% KP
34,281
23.7% share
14,045g
306 CS · 9.8/m
w life#life
Poppy · Support
5 / 7 / 12
42.5% KP
13,737
9.5% share
9,938g
28 CS · 0.9/m
Red side
VictoryRhongomyniad#Aimer
Fiora · Top
12 / 7 / 6
41.9% KP
42,067
30.6% share
17,216g
252 CS · 8.1/m
Ahsokaa#EUW
Briar · Jungle
18 / 4 / 3
48.8% KP
27,027
19.7% share
19,075g
242 CS · 7.8/m
Kaori#EUW33
Annie · Mid
9 / 9 / 10
44.2% KP
31,752
23.1% share
13,714g
188 CS · 6/m
Krosh#Wds
Smolder · ADC
0 / 12 / 7
16.3% KP
21,871
15.9% share
13,731g
286 CS · 9.2/m
DK Poison Virgo#EUW
Bard · Support
4 / 8 / 19
53.5% KP
14,790
10.8% share
10,930g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
